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| [508] Godwars Coords, Npcs, Spawn, Drops! | |
| | Author | Message |
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xeloader Creator & Owner
Number of posts : 326 Age : 31 Programming Skill : Programming Languages : VB.net, Java [A little], HTML. Registration date : 2008-07-08
| Subject: [508] Godwars Coords, Npcs, Spawn, Drops! Sat Nov 22, 2008 1:43 pm | |
| Hey Just released my source, but i wanted to release this too.. Adding all the drops, spawns, max hp, hits, and objects to the godwar dungeon! So use it if u want :d In NPCList.cfg add theese: NPCList are located at: Bin>Data>Npcs>NpcList.cfg - Code:
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/**GodWars**\ npc = 6203 650 255 49 0 1 90 6945 6944 6946 7 K'ril Tsutsaroth A_servant_of_the_god_Zamorak. npc = 6208 142 150 21 0 0 90 6944 65 6946 7 Zakl'n Gritch Scourge of light. npc = 6206 151 161 17 2 1 90 6947 65 6946 7 Balfrug Kreeyath Despoiler of Ullek. npc = 6204 145 142 15 1 2 90 64 65 6946 7 Tstanon Karlak Destroyer of 1000 planes! npc = 6219 115 100 11 0 2 90 0 0 0 7 Spiritual Warrior Warrior of Zamorak. npc = 1619 76 120 5 0 2 90 0 0 0 7 Bloodveld The tongue of evil. npc = 49 122 116 13 0 2 90 0 0 0 7 Hellhound Hello, nice doggy...
npc = 6222 580 255 55 2 1 90 6977 6974 6975 7 Kree'arra Graceful_avatar_of_Armadyl. npc = 6223 143 121 25 1 2 90 6951 6952 6956 7 Wingman Skree Graceful, bird-like creature. npc = 6225 149 134 25 1 0 90 6951 6952 6956 7 Flockleader Geerin Graceful, bird-like creature. npc = 6227 159 133 20 1 1 90 6951 6952 6956 7 Flight Kilisa Graceful, bird-like creature. npc = 6232 131 73 15 0 2 90 6951 6952 6956 7 Aviansie Graceful, bird-like creature npc = 6229 123 98 14 1 0 90 0 0 0 7 Spiritual Warrior A servant of Armadyl
npc = 6247 596 255 31 0 0 90 6964 6966 6965 7 Commander Zilyana Commander_of_Saradomin's_forces. npc = 6248 149 160 30 0 2 90 6376 6375 6377 7 Starlight Bane of darkness. npc = 6250 139 146 25 0 2 90 7018 7017 7016 7 Growler Defender of the faithful. npc = 6252 146 162 20 1 0 90 7009 7010 7011 7 Bree Champion of truth. npc = 6255 125 110 13 0 2 90 0 0 0 7 Spiritual Warrior Warrior of Saradomin npc = 6254 113 90 20 0 2 90 0 0 0 7 Saradomin Priest A holy man wearing ancient clothing.
npc = 6260 624 255 40 0 1 90 7060 7061 7062 7 General_Graardor A_huge_war_chief. npc = 6261 141 150 25 0 2 90 6154 6155 6156 7 Sergeant Strongstack A battle-honed goblin. npc = 6263 142 150 30 0 2 90 6154 6155 6156 7 Sergeant Steelwill A battle-honed goblin. npc = 6265 142 150 20 0 2 90 6154 6155 6156 7 Sergeant Grimspike A battle-honed goblin. npc = 6277 134 131 16 0 2 90 0 0 0 7 Spiritual Warrior A true servant of Bandos npc = 6275 47 52 5 0 2 90 0 0 0 7 Hobgoblin An ugly, smelly creature. npc = 6270 81 110 12 0 2 90 0 0 0 7 Cyclops A one-eyed man-eater. /**End Of GodWars**\ In NPCSpawn add theese: NPCSpawn are located at: Bin>Data>Npcs>NpcSpawn.cfg - Code:
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/**GodWars**\ spawn = 6260 2870 5363 2 2874 5367 2867 5354 General Graardor spawn = 6261 2866 5366 2 2874 5367 2867 5354 Sergeant Strongstack spawn = 6263 2874 5366 2 2874 5367 2867 5354 Sergeant Steelwill spawn = 6265 2870 5367 2 2874 5367 2867 5354 Sergeant Grimspike spawn = 6203 2930 5325 2 2935 5330 2919 3519 K'ril Tsutsaroth spawn = 6208 2934 5328 2 2935 5330 2919 3519 Zakl'n Gritch spawn = 6206 2934 5321 2 2935 5330 2919 3519 Balfrug Kreeyath spawn = 6204 2935 5325 2 2935 5330 2919 3519 Tstanon Karlak spawn = 6247 2893 5268 0 2905 5274 2891 5260 Zilyana spawn = 6248 2891 5262 0 2905 5274 2891 5260 Starlight spawn = 6250 2891 5273 0 2905 5274 2891 5260 Growler spawn = 6252 2890 5267 0 2905 5274 2891 5260 Bree spawn = 6222 2831 5302 2 2840 5306 2826 5298 Kree'ara spawn = 6223 2826 5298 2 2840 5306 2826 5298 Wingman Skree spawn = 6225 2826 5306 2 2840 5306 2826 5298 Flockleader Geerin spawn = 6227 2825 5302 2 2840 5306 2826 5298 Flight Kilisa
spawn = 6232 2863 5262 2 2873 5266 2860 5260 Aviansie spawn = 6232 2865 5269 2 2873 5266 2860 5260 Aviansie spawn = 6229 2871 5262 2 2873 5266 2860 5260 Spiritual Warrior spawn = 6232 2862 5265 2 2873 5266 2860 5260 Aviansie spawn = 6229 2869 5259 2 2873 5266 2860 5260 Spiritual Warrior
spawn = 6232 2841 5262 2 2853 5278 2839 5261 Aviansie spawn = 6232 2838 5267 2 2853 5278 2839 5261 Aviansie spawn = 6229 2846 5267 2 2853 5278 2839 5261 Spiritual Warrior spawn = 6229 2850 5272 2 2853 5278 2839 5261 Spiritual Warrior spawn = 6232 2846 5277 2 2853 5278 2839 5261 Aviansie spawn = 6229 2840 5275 2 2853 5278 2839 5261 Spiritual Warrior
spawn = 6232 2837 5287 2 2843 5292 2830 5284 Aviansie spawn = 6229 2831 5285 2 2843 5292 2830 5284 Spiritual Warrior spawn = 6232 2842 5288 2 2843 5292 2830 5284 Aviansie
spawn = 6277 2833 5321 2 2831 5320 2845 5335 Spiritual Warrior spawn = 6275 2838 5325 2 2831 5320 2845 5335 Hobgoblin spawn = 6277 2836 5331 2 2831 5320 2845 5335 Spiritual Warrior spawn = 6275 2842 5335 2 2831 5320 2845 5335 Hobgoblin spawn = 6277 2842 5322 2 2831 5320 2845 5335 Spiritual Warrior spawn = 6270 2834 5335 2 2831 5320 2845 5335 Cyclops
spawn = 6275 2836 5349 2 2857 5357 2834 5347 Hobgoblin spawn = 6277 2340 5355 2 2857 5357 2834 5347 Spiritual Warrior spawn = 6270 2844 5352 2 2857 5357 2834 5347 Cyclops spawn = 6277 2842 5357 2 2857 5357 2834 5347 Spiritual Warrior spawn = 6275 2848 5346 2 2857 5357 2834 5347 Hobgoblin spawn = 6277 2851 5355 2 2857 5357 2834 5347 Spiritual Warrior spawn = 6275 2856 5357 2 2857 5357 2834 5347 Hobgoblin spawn = 6277 2857 5350 2 2857 5357 2834 5347 Spiritual Warrior spawn = 6270 2847 5353 2 2857 5357 2834 5347 Cyclops
spawn = 1619 2897 5358 2 2904 5356 2886 5351 Bloodveld spawn = 49 2891 5356 2 2904 5356 2886 5351 Hellhound spawn = 1619 2886 5354 2 2904 5356 2886 5351 Bloodveld spawn = 6219 2903 5350 2 2904 5356 2886 5351 Spiritual Warrior spawn = 49 2906 5356 2 2904 5356 2886 5351 Hellhound spawn = 6219 2907 5351 2 2904 5356 2886 5351 Spiritual Warrior
spawn = 1619 2913 5355 2 2932 5358 2911 5338 Bloodveld spawn = 6219 2918 5352 2 2932 5358 2911 5338 Spiritual Warrior spawn = 49 2925 5355 2 2932 5358 2911 5338 Hellhound spawn = 1619 2929 5346 2 2932 5358 2911 5338 Bloodveld spawn = 6219 2918 5342 2 2932 5358 2911 5338 Spiritual Warrior spawn = 49 2914 5343 2 2932 5358 2911 5338 Hellhound spawn = 6219 2910 5346 2 2932 5358 2911 5338 Spiritual Warrior
spawn = 6255 2916 5273 0 2919 5274 2910 5263 Spiritual Warrior spawn = 6254 2916 5270 0 2919 5274 2910 5263 Saradomin Priest spawn = 6255 2913 5267 0 2919 5274 2910 5263 Spiritual Warrior spawn = 6255 2910 5269 0 2919 5274 2910 5263 Spiritual Warrior spawn = 6254 2912 5270 0 2919 5274 2910 5263 Saradomin Priest /**GodWars**\ And in NPCDrops add theese (Not finished 100%, just the bosses are dropping stuff!): NPCDrops are located at: Bin>Data>Npcs>NpcDrops.cfg - Code:
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/** GodWars **/ //Kril Tsuthsaroth 6203=592,1-1,100:100;995,20000-50000,30:100;1079,1-2,20:100;1333,1-2,25:100;1127,1-2,20:100;1163,1-2,30:100;1201,1-2,20:100;892,50-150,40:100;1093,1-2,30:100;5698,1-2,10:100;1249,1-2,12:100;11700,1-2,5:100;11716,1-2,10:100;11708,1-2,8:100;10368,1-1,12:100;10370,1-2,10:100;10372,1-2,12:100;10374,1-2,14:100; //Guards
//Warriors
//Kree'ara 6222=592,1-1,100:100;995,20000-50000,30:100;1079,1-2,20:100;1333,1-2,25:100;1127,1-2,20:100;1163,1-2,30:100;1201,1-2,20:100;892,50-150,40:100;1093,1-2,30:100;5698,1-2,10:100;1249,1-2,12:100;11694,1-2,5:100;11702,1-2,10:100;11718,1-2,12:100;11720,1-2,10:100;11722,1-2,11:100; //Guards
//Warriors
//General Graardor 6260=592,1-1,100:100;995,20000-50000,30:100;1079,1-2,20:100;1333,1-2,25:100;1127,1-2,20:100;1163,1-2,30:100;1201,1-2,20:100;892,50-150,40:100;1093,1-2,30:100;5698,1-2,10:100;1249,1-2,12:100;11696,1-2,5:100;11704,1-2,10:100;11724,1-2,8:100;11726,1-2,10:100;11728,1-2,12:100; //Guards
//Warriors
//Commander Zilyana 6247=592,1-1,100:100;995,20000-50000,30:100;1079,1-2,20:100;1333,1-2,25:100;1127,1-2,20:100;1163,1-2,30:100;1201,1-2,20:100;892,50-150,40:100;1093,1-2,30:100;5698,1-2,10:100;1249,1-2,12:100;11698,1-2,5:100;11706,1-2,10:100;11730,1-2,8:100,10384,1-2,10:100;10386,1-2,12:100;10388,1-2,10:100;10390,1-2,14:100; //Guards
//Warriors /**GodWars**\ Now add theese in ObjectOption1.java: ObjectOption1.java are located at: Src>rs2>io>ObjectOption1.java - Code:
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/** * GodWars */ case 26444: p.teleportTo(2920, 5274, 0, 4, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You tied the rope, and jumped down."); break; /**case 26445: p.teleportTo(2920, 5279, 1, 4, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You tied the rope, and jumped down."); break;**/
case 26303: if (p.absX == 2871 && p.absY == 5269) { p.teleportTo(2871, 5279, 2, 4, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You swing yourself over..."); } if (p.absX == 2871 && p.absY == 5279) { p.teleportTo(2871, 5269, 2, 4, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You swing yourself over..."); } break;
case 26286: p.skillLvl[5] = p.getLevelForXP(5); p.frames.setSkillLvl(p, 5); p.requestAnim(645, 1); p.frames.sendMessage(p, "The Zamorak Gods Restore Your Prayer Points."); break;
case 26289: p.skillLvl[5] = p.getLevelForXP(5); p.frames.setSkillLvl(p, 5); p.requestAnim(645, 1); p.frames.sendMessage(p, "The Bandos Gods Restore Your Prayer Points."); break;
case 26427: if (p.absX == 2908 && p.absY == 5265) { p.teleportTo(2907, 5265, 0, 0, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You Enter Saradomins Lair... Prepare to fight!"); } if (p.absX == 2907 && p.absY == 5265) { p.teleportTo(2906, 5265, 0, 0, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You left Saradomins Lair..."); } break;
case 26425: if (p.absX == 2863 && p.absY == 5354) { p.teleportTo(2864, 5354, 2, 0, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You Enter The Bandos Lair... Prepare to fight!"); } if (p.absX == 2864 && p.absY == 5354) { p.frames.sendMessage(p, "You left Bandos Lair..."); } break;
case 26426: if (p.absX == 2839 && p.absY) { p.teleportTo(2839, 5296, 2, 4, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You enter Armadyls Lair... Prepare to fight!"); } if (p.absX == 2839 && p.absY == 5296) { p.teleportTo(2839, 5295, 2, 4, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You left Armadyls Lair..."); } break;
case 26428: if (p.absX == 2925 && p.absY == 5332) { p.teleportTo(2925, 5331, 2, 0, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You enter Zamoraks Lair... Prepare to fight!"); } if (p.absX == 2925 && p.absY == 5331) { p.teleportTo(2925, 5332, 2, 0, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You left Zamoraks Lair..."); } break;
case 26439: if (p.absX == 2885 && p.absY == 5345) { p.teleportTo(2885, 5332, 2, 0, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You cross the icey bridge..."); } if (p.absX == 2885 && p.absY == 5332) { p.teleportTo(2885, 5345, 2, 0, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You cross the icey bridge..."); } break;
case 26384: if (p.absX == 2850 && p.absY == 5333) { p.teleportTo(2851, 5333, 2, 4, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You left Bandos lair..."); } if (p.absX == 2851 && p.absY == 5333) { p.teleportTo(2850, 5333, 2, 4, 0, 8939, 8941, 1576, 0, 1577, 0); p.frames.sendMessage(p, "You destroyed the door, and walked into Bandos lair..."); } break; There it is! Have fun! If you have any errors, tell me and i will try to help you!
//Xeloader :woot: | |
| | | Reloader A ½ Programmer
Number of posts : 173 Age : 30 Programming Skill : Programming Languages : Learned new laguages: Visual C++ (you can make everything with this), Java & CSS/HTML. Registration date : 2009-01-02
| Subject: Re: [508] Godwars Coords, Npcs, Spawn, Drops! Fri Jan 02, 2009 6:40 pm | |
| ty ty ty ty ty ty ty i was searching for this | |
| | | xeloader Creator & Owner
Number of posts : 326 Age : 31 Programming Skill : Programming Languages : VB.net, Java [A little], HTML. Registration date : 2008-07-08
| Subject: Re: [508] Godwars Coords, Npcs, Spawn, Drops! Sat Jan 03, 2009 12:38 am | |
| Just glad to help! | |
| | | Reloader A ½ Programmer
Number of posts : 173 Age : 30 Programming Skill : Programming Languages : Learned new laguages: Visual C++ (you can make everything with this), Java & CSS/HTML. Registration date : 2009-01-02
| Subject: Re: [508] Godwars Coords, Npcs, Spawn, Drops! Sat Jan 03, 2009 2:52 pm | |
| Xeloader, you really cool | |
| | | Masterchef Moderator
Number of posts : 61 Programming Skill : Registration date : 2008-12-18
| Subject: Re: [508] Godwars Coords, Npcs, Spawn, Drops! Sun Jan 11, 2009 12:06 am | |
| I wasnt quite looking for this, but it sure looks helpfull. When u helped in the other Topic from i can try this.
//Masterchef | |
| | | Masterchef Moderator
Number of posts : 61 Programming Skill : Registration date : 2008-12-18
| Subject: Re: [508] Godwars Coords, Npcs, Spawn, Drops! Sun Jan 11, 2009 10:15 pm | |
| - Code:
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} if (npcs[NPCID].npcType == 1158) { ItemHandler.addItem(Item2.randomKQ(), npcs[NPCID].absX, npcs[NPCID].absY, 1, GetNpcKiller(NPCID), false); } its says: npcid: 1158(kalphite queen), and additem in item2.java (randomkq) that means theres a text file in item 2 about the kq what it drops than go into item2.java typ ctrl+f and typ kq at my source its the first one u see this: - Code:
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public static int KQ[] = { 2633, 2635, 2637, 2978, 2980, 2982, 2984, 2986, 2988, 2990, 2992, 2994, 2957, 2653, 2655, 2659, 3478, 2665, 2661, 2663, 2667, 3479, 2673, 2669, 2671, 3480, 4724, 4728, 4730, 4726, 6570, 1037, 1050, 6857, 6859, 6861, 6863, 6856, 6858, 6860, 6862, 6818, 989}; if u study for a while in item2.java u find out how to add a new drop (dont forget to do the same in npchandler.java) maybe this isnt the best tut but it can help you to start cause i didnt know shit how to do this | |
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